It’s official — we’re getting a new God of War game folks, but it isn’t a sequel to GOW3, nope, it appears to be another prequel with Kratos back in the lead role (God of War: Ascension). Now there’s no doubt that this will be one hell of a game, but enough is enough. It’s time to let Kratos go.
Gamers where wondering were they would go from GOW 3, didn’t we kill most of the gods? What’s next, are we going to switch mythologies? Nope, instead of doing something so drastic or coming up with a new main character — we’re getting another prequel. Yes, this is the third God of War prequel and it’s so hard to get excited for it.
Sony Santa Monica is a talented group of developers; they should be coming up with new ideas instead of making a GOW prequel that’s nothing more than a desperate cash grab. Because that’s all this is, a cash grab at the end of a console generation. There’s nothing left to tell — Kratos has over stayed his welcome. You can’t seek revenge forever; a character like him has a short life span because they’re basically one-dimensional.
Everyday I read stories about what’s “killing” the industry, but the truth is stuff like this is killing the industry. Once the publishers strike gold, they cling to it, and release tons of unnecessary sequels, and in GOW’s case, prequels. It’s disgusting — everyone is afraid to take a risk. Honestly, I don’t even know why the gaming industry bothers with stories anymore, they just ignore them, or rewrite them so they can push more games out the door. Although, I will be the first to admit that Sony relies less on this than most other companies in the industry.
This brings me to my next point (I’m kind of getting off the topic of the new GOW), but it’s time for trilogies to die. Now, here me out before you roll your eyes. These trilogies are backing a lot of publishers into a corner — because they have a clear end. So the fourth game will always be weird, they have to reboot the series, come up with a lame excuse to start a new trilogy, or make an uninspired prequel.
If they were smart they’d make every game stand on it’s own like Uncharted. That’s what I love about the series, each game tells its own story — there’s no overarching narrative. This means Naughty Dog can make 10 Uncharted games and they don’t have to worry about what happened in the last one. They’ll never go, Drake finished his fight, we need an excuse to make him pick up a gun again!” That’s the very definition of forcing something, and the industry needs to move away from this.
I don’t want you to think I hate GOW, it’s just time for a change; Kratos isn’t an essential part of the experience, sorry. Let me be clear (and somewhat redundant), I’m not against a new game in the series, I’m against prolonging Kratos’ story. They can still call it God of War with a new protagonist and mythology. The gameplay could be exactly the same, and that’s all that matters. Because that’s the only thing most gamers care about — the gameplay. They don’t give a damn about the story, and that’s why they’ll gladly buy God of War: Ascension.
Tell me what you think in the comments, most gaming sites are already feeding into the hype, but now isn’t the time for political correctness — nope — it’s time to cut the bullshit. This goes for all the forced sequels/prequels out there (hello Halo 4), I’m not just picking on God of War: Ascension.