Rayman Origins was one of my favorite games of 2011. So when Rayman Legends was announced for the Wii U, my curiosity was immediately peaked. This past week at E3 2012 I got the chance to go hands on with Rayman’s upcoming Wii U adventure. Here are my thoughts on the game.
I started off the demo by using the Wii U GamePad to clear obstacles while the Ubisoft staff member did the platforming. The Wii U’s touchscreen isn’t capacitive, but I could easily guide my character with my finger.
In another part of the demo I had to tilt the GamePad so my partner could get past a tricky part of the level. This felt weird at first because I had to move slowly or my partner would die. But once I slowed down the tilting felt natural and intuitive.
When most gamers think of local co-op they think about sitting on a sofa with another player and looking at the same screen. This is fine, but co-op with the Wii U feels more immersive. I can honestly say playing Rayman Legends cooperatively was unlike anything else I have ever played. Also kudos to Ubisoft for using headsets on the showroom floor, I wish everyone would have done this.
There was a musical section towards the end of the demo and I had to tap the screen to the beat. This was a nice change of pace and it reminded me of when music games like Guitar Hero were all the rage.
I also had a chance to play with the Wii U’s Pro controller. Here’s a shocking twist – it feels exactly like Rayman Origins when using a normal controller. Of course this isn’t a bad thing, most platformers feel the same on some level.
Overall Rayman Legends is looking like a must buy. Wii U owners looking for a great co-op platformer won’t have to look far. No disrespect Mario, but you’re about to get upstaged on your home field, again.