Geek Revolt

Upcoming PS3 Exclusives Won’t Go Ignored


“Will a PS4 reveal overshadow upcoming PS3 exclusives?” I’ve seen this question at least a dozen times over the past three days. The answer is – no — the PS4 announcement won’t hurt God of War: Ascension, The Last of Us, and Beyond: Two Souls. Here are a few reasons why these games won’t go ignored.

First off, PS3 won’t burst in to flames as soon as the PS4 is revealed. Sony just killed the PS2; a console that came out in the year 2000. The PS3 isn’t going anywhere and gamers are still looking forward to its upcoming games.

Most of these games are coming out before the PS4 goes on sale. So they won’t be in direct competition with its launch line-up. Also we need something to play while we wait; gamers aren’t going to go into a cryo-chamber until November. We would if we could, but this isn’t a sci-fi novel.

There’s also a good chance that all of those PS3 games will work with the PS4. Who am I kidding – the system will be fully backwards compatible. It may be reserved for the higher end model, but this will be one of the first things announced on February 20th. Then Sony could say, “Don’t be afraid to buy our upcoming PS3 games – they’ll work on the PS4 too. Trophies and all!”

Sure, it’ll be phased out eventually. But it’ll be available for a few years because Sony wants PS3 owners to upgrade. And full backwards compatibility is the easiest way to accomplish this goal.


I don’t know about you, but I don’t think the PS4’s launch line-up will blow PS3 games out of the water. We won’t see what the console is truly capable of until around 2015-16. Just look at early PS3 games and then look at Uncharted 2 – it’s night and day. The Last of Us should look fine next to early PS4 games.

And who knows, the PS4 could enhance certain PS3 games. On PC graphics are scalable. The PS3 exclusives coming out this year could have graphic settings that will allow PS4 gamers to crank up the effects. I’ll admit that this is unlikely, but stranger things have happened.

2013’s PS3 line-up has nothing to worry about; they’ll do fine. Now, The Last Guardian, Final Fantasy Versus XIII, and Agent will be dead on arrival. I’m kidding – these games have to arrive first, and that isn’t going to happen.

I'm DeShaun Zollicoffer, and I approve this message/bio. "28-years-old, Proud Northeast Ohioan, a Gamer Without Loyalties, an Equal Opportunity Offender, Apple Evangelist, Apple Hater, Music Lover, Anime Junkie, Little Monster, Frequent Flyer, Dexter Fanatic, Title Case Addict, and Geek Revolt's Founder and Editorial Director."
  • No, they won’t go ignored at all. At the end of the day, the masses care about games, not “tech”. Until the PS4 has some major, eye-catching releases planned, it’ll just be another piece of “tech”.

    On that same note, the PS and XBOX market’s aren’t like Nintendo’s. Nintendo has a bunch of famous first party properties immediately synonymous with their company name, so their consoles sell like hotcakes even before they have any games. XBOX and PS have a few, but they’re nowhere near the popularity and historical presence of Nintendo’s properties, and don’t have that same preemptive selling power.

    TL;DR: People will keep focusing on the PS3 until the PS4 has a decent bundle of games available to play on it.

  • XavierLeromeLangham

    and if ps 4 is backwards compatible this will only further the sells sweet baby jesus

  • I’ve never developed a PS3 game before (or any game for that matter), but there has to be some truth to the idea that PS3 games are much harder to code efficiently as opposed to the Xbox 360 or even Nintendo. There are enough articles that can cite this, and where there’s smoke there’s fire. With that said, one of my biggest hopes for the PS4 is that the system is much easier to work with for game developers. Despite the exclusive titles that have indeed come out for the PS3, I still feel that a couple of the Xbox 360 exclusives only became exclusive for Microsoft’s system simply because it’s much easier to code for it instead of the PS3.

    But on the other hand, if the PS4 supports a different or revamped programming language then those game developers who have just gotten used to making PlayStation games may get caught off-guard. Veterans (and obviously newcomers) will have to start from scratch. I guess in the grand scheme of things this wouldn’t seem like such a bad idea, but honestly had the PS3 been easier to work with from the get-go all of this wouldn’t have to take place.

    So what’s my overall point here? Well, basically if the PS4 becomes an easy system to code games for then we should start seeing more (and hopefully better) titles for the system. I hate to say it, but the PS3 is just “quite alright”, but nothing to write home about, especially when compared to the library of games of its predecessor, the PS2.

    • Yeah, it’ll be easier to code for. They’re using AMD chips and it’ll basically be like a PC. The same is true for the Next Xbox. at least that’s what the rumors say 🙂

  • Hope we get that puppeteer this year